Reality patch v1.3 BETA By Photon Man, Expander code by Joris Weimar
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This patch was made to improve the realism in Duke Nukem 3D. These are:


Duke can kill rats by stepping on them, RPGing them or pipebombing them (
or use anything else explosive!) and make a bloody mess!

Sattelites & shuttlecraft can now be destroyed. BE CAREFUL!!! The blast
radius is HUGE(i'm still working on the explosion, though)!!!

changes the shrinker into a microwave expander (I'm working on new levels
to replace those that need the shrinker to work; 1 is nearly complete )

v1.3: The Organic Turret, or Organtic, is now working properly. Beware! it is
a VERY rapid firing turret that explodes when you walk over it. It is only
affected by explosive weapons, although it cant detect you beyond a
certain radius, which i thought was fair.

v1.3: When Duke crushes a rat, a sound is now played!

And, very simple this one, but you can destroy the cameras.

There is more to come, but PLEASE SEND ME YOUR IDEAS of what I could add
to this patch. 

To activate the patch, extract the .ZIP (named REAL##.zip, where ## =
version number (v1.3 = REAL13.zip)) to your duke3d directory and run REALITY.BAT

To deactivate the patch, type REALOFF.BAT
To remove the patch, uninstall the patch if it isn't installed and
type REMREAL.BAT

--< History/updates >--

v1.2 - original release. Added:
Code for the expander
Code for the rats
code for the sattelites/space shuttles
code for the cameras

v1.3 - This release. Added:
Turned the organtic ("Organic Turret") into a proper "Organic Turret",
which has a very high firing rate, and explodes when duke is within range.
sound to crushing rats

--<*****************>--

If you're worried about the fact that nothing is displayed when you run the
batch files, DON'T!! I didn't want to use text messages as they don't have
much purpose, and they complicate the code.

The files contained within the archive are:

REALITY.BAT  ( 408 bytes, 07-27-1999 UK time/date )
USER.XPA  ( 37,229 bytes, 07-27-1999 UK time/date )
DEFS.XPA  ( 29,020 bytes, 07-27-1999 UK time/date )
GAME.XPA  ( 101,052 bytes, 07-27-1999 UK time/date )
SHRINKER.VO_  ( 6,970 bytes, 12-14-1996 UK time/date )
SHRINK.VO_  ( 11,748 bytes, 12-14-1996 UK time/date )
REALOFF.BAT  ( 402 bytes, 07-27-1999 UK time/date )
REMREAL.BAT  ( 198 bytes, 07-27-1999 UK time/date )
REALITY.TXT  ( 2,905 bytes, 07-27-1999 UK time/date )
E1L5.MA_  ( 169,438 bytes, 07-10-1999 UK time/date )
CRUSHRAT.VO_  ( 478 bytes, 07-27-1999 UK time/date )


IMPORTANT: i need level designers! The map(s) included with this patch are,
in my opinion, just fucked up. If you are an experienced level designer &
could help me, please contact me at the following address:

PhotonMan@sigma5.demon.co.uk
or ICQ me at UIN 36644805

if you find a bug, please report them to me at the above address/UIN.

Additional credits:

3D Realms for making a highly (and easily) modifiable game and for leaving
out lots of stuff that I'm fixing,
myself
no-one

If you want to use any components of this patch (the code), you must first
ask me, unless it's the code for the expander, which you can use(i think), but
MUST give Joris Weimar credit for, as that code is his code.

If you have any suggestions to add to this patch, please tell me about them,
and if i use your idea, you will get credit.
